![]() ![]() Known Bugs : None Additional Credits to : Sierra and Valve for making Half-Life, ID software that made the creation of Half-Life possible, and Id Software for creating doom in the first place. ![]() Sorry for language a typos, but this really **** me off! Arghh. Build Time : Time to get textures was about 1 hour Editor(s) used : Worldcraft 'editor for big 3D games' to extract textures into windows paint. This game isnt about eye candy that much, but in year 2004, if you are looking for new, fresh players, you should care about how game looks, and difference is too *big*, just to trow it up, because some freaking retards. You will need four programs.1) MilkShape 3D. When you get used to it, without it, its almost like sex without orgasm jk, but still its nice stuff and should be implemented. This tutorial will show you how to use MilkShape 3D to make GoldSoruce era models for Half-Life 1. Cheaters should be banned from life, lol. A value of about 100 generally works for glass, but you can experiment and choose something that suits you. If you dont have one, simply create a txt file and rename it autoexec.cfg. Before seriously making your mod, practise using Hammer Editor. As a beginner, I recommend you start with the existing textures. You can use the textures that HL1 uses, or you can create your own. I imported the model using Crowbar and an addon, worked instantly for the model itself, but now Im struggling to figure out how to import the textures. Get the version for GoldSrc (Half-Life 1s engine) and search for a tutorial on how to configure and use it for HL1 (there are tutorials out there). I want to have the model of Barney from Original half life 1 in Blender. 255 is fully opaque, and 1 is transparent. Texture filtering is easy to disable: Go to your Half-Life/valve directory. Importing half life 1 textures into blender Unsolved Hello. is that big problem make this official and working? Well, i see. To make your glass translucent, open your new brushs property sheet (right-click it), set Render Mode to Texture, and type some numerical value between 1 and 255 in FX Amount. This page could use some serious clarification on the model sources. yeah, new beta soon, bring it on! So i just checked old cfg, latest version of detailed textures, so i am well prepared for new release, and thats what we got. First thing, after quiet long inactivity, i though just. I want to play the game and I am looking for the highest quality texture mods to make the game look at its best. WTH!? Because some freaking retards cheat, we cant have ours eye candy turned on? This sux. ![]()
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